By: J.T. Evans
Lots of phrases, buzzwords, slang, jargon,
and perfectly cromulent words are thrown about critique groups on a regular
basis. Newcomers to critique groups can mentally stumble when they hear
something along the lines of, "The POV in your WIP head hops through white
room syndrome, and all of the narrative is written in passive voice with lots
of tense shifts."
POV? WIP? White rooms? Is there padding on
the walls of these white rooms? I feel like I'm going insane! I know I'm tense,
but how is that shifting around?
Well, have no fear. I'm here to help expand
your vocabulary into the writerly world of the critique group.
This month, I'm going to cover R.U.E., aka: Resist the Urge to Explain.
Resist the Urge to Explain:
I'm horribly guilty of this. I've gotten better
over the ten years (where has the time gone?!?) I've been part of critique
groups, but I still open my mouth to explain some things when one of my
critique partners doesn't get it. I usually catch myself and clack my jaw shut
while scribbling my notes. Here's the
premise of why you should R.U.E.: Your words have to stand on their own because
you will be entirely unable to stand over the shoulder of every reader of every
book you sell and explain to them, "No. No. You didn't get it right there. That's not what I meant.
The way you should interpret my words is…."
It's just not possible to do this. If your
critique partners are struggling to understand something, then you need to
clarify things using words on the page, not words passing your lips.
The only exception to R.U.E. is when a
critique partner asks you a direct question of clarification that will assist
them in framing the rest of their critique or feedback. There are times when
it's valid to answer these questions, but also take the question as an
opportunity to clarify your work.
Since I primarily write in the fantasy, urban
fantasy, and science fiction genres, there can sometimes be lots to explain to the reader or critique
partner. If I lay down some thick mythology or world building that doesn't make
sense, then I need to readdress my approach at the descriptions. If I toss in
some far-future tech into a story, it needs to be clear on how the tech affects
the daily lives of the characters. If it's hard science fiction, then the deep
dives into the sciences backing the futuristic predictions need to be
understandable by the "common person" out there.
I don't write much romance, but I've read a
bit of it inside and outside of critique groups. The things that need to be
made clear to the readers are the emotional beats and reactions the characters
are going through. If a particular character smiles when another one enters the
room, we need to know why. Different readers will interpret the smiles in
different ways, and losing that clarity of the emotional response is a good way
to confuse or lose the reader down the road.
If you've heard a phrase or word in a
critique group and you think others should know about it (or you're not sure
what to think of it), drop me a comment below, and I'll add it to my list of
Buzz Words to talk about.
J.T. Evans writes fantasy novels. He also
dabbles with science fiction and horror short stories. He is the president of
Pikes Peak Writers. When not writing, he secures computers at the Day Job,
homebrews great beers, spends time with his family, and plays way too many
card/board/role-playing games.
This is a different (and interesting) 'definition' of R.U.E. I've always heard it meant too much 'telling' and not enough 'showing' in a work, which is the way I teach it in my articles.
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